Duiring my entrepreneurship course as part of my Masters degree at Ryerson University, my team and I designed a device to track the frequency of litter box usage. As part of the design, users could use their phone to look at past trends in order to note discrepencies.
During a stint as a contract designer for startups, I designed a mobile ticketing application. Users have the ability to track tickets they've purcahsed, find events in the area, as well as interact with other event goers.
Note: The company's name has been edited out for privacy reasons.
This was an augmented reality application that I design for a UI/UX course at the University of Waterloo. I, along with 2 other team members created applications that utilized augmented reality. It aided students navigate around the campus in order to find buildings, rooms, and services.
The design of this application spanned over four months. The course included creating personas, workflows, paper prototypes as well as face-to-face user tests.
I was the main designer of the final renders and mockups, and created all of the images.